Crkd Nitro Deck 2 Review: Better Sticks, Worse Design
Crkd's $99.99 Nitro Deck 2 adds Switch 2 compatibility and adjustable stick tension, but uncomfortable button placement and a less secure design hold it back.
Crkd's $99.99 Nitro Deck 2 adds Switch 2 compatibility and adjustable stick tension, but uncomfortable button placement and a less secure design hold it back.
The original Crkd Nitro Deck was a lifesaver for Switch owners dealing with Joy-Con drift. At just $59.99, this slide-on accessory delivered superior sticks without requiring a teardown repair. The Nitro Deck 2 continues that legacy with support for both the original Switch and Switch 2, featuring better sticks than anything Nintendo currently ships. Yet despite some genuine improvements, this $99.99 successor feels less essential and introduces some frustrating compromises.
Here’s the biggest issue: the right stick sits uncomfortably close to the ABXY face buttons. Using the Deck 2 requires adjusting your thumb’s angle of approach in ways that feel unnatural after extended gaming sessions. During testing with Echo Weaver, a run-based game demanding quick button inputs, this cramped layout only amplified the frustration. It’s just a few millimeters off from being comfortable, but those millimeters matter.
Compare this to the Switch 2’s official Joy-Con, which use smaller sticks allowing your thumb to hover naturally over both stick and buttons. Or look at the symmetrical Steam Deck-like layout on the Nitro Deck Plus. Crkd made an inferior choice here, and it’s hard to understand why the team considered this an improvement over the original’s superior spacing.
The original Nitro Deck’s elegant slide-in design has been replaced with a vice-grip system featuring a twisting mechanism on the back. You can loosen, tighten, or lock it depending on your console. It’s mechanically clever and enables broader compatibility, but the tradeoff is real: the Deck 2 feels less secure than its predecessor.
Asking Switch 2 owners to trust this clamping mechanism around their $500 consoles is a lot to ask. While my test unit didn’t feel wobbly during gameplay, there’s psychological friction here. You shouldn’t have to think about whether your controller is safe while you’re gaming. A slide-in design specifically optimized for Switch 2 would have been preferable.
Not everything about the Deck 2 is a step backward. The adjustable stick tension is genuinely useful, letting you customize how quickly the sticks snap back to center. The bulkier design actually makes the console more comfortable in handheld mode for medium-sized hands. Plus, there are customizable back buttons and extra trigger options that serious gamers appreciate.
These features justify some of the price increase, and for players who prioritize ergonomics and control customization, they’re meaningful improvements. The stick quality itself is better than Joy-Con, even if they’re not Hall effect or TMR technology.
The third-party Joy-Con replacement landscape remains sparse. The abxylute N6 exists, but it’s not worth your time. Mobapad has a promising new option coming soon. If you’re not committed to a Deck-style solution, consider pairing a case upgrade like the Dbrand Killswitch 2 or Mechanism Basecase with a wireless controller featuring better sticks and rumble.
With the money saved versus the Nitro Deck 2’s $99.99 price tag, you could build a setup that feels less compromised overall. The wireless controller route eliminates the clamping anxiety entirely and often delivers superior ergonomics in handheld mode.
Crkd’s decision to make the Nitro Deck 2 compatible with both Switch generations sounds smart on paper. In practice, it created a product that’s excellent at nothing but decent at everything. The button placement is frustrating, the mounting mechanism creates security concerns, and while the adjustable tension and ergonomic bulk are nice, they don’t compensate for these issues.
The original Nitro Deck remains essential for older Switch owners dealing with drift. For Switch 2 owners, this feels like Crkd prioritized compatibility over design optimization. Sometimes the best solution isn’t a universal one.
Source: The Verge